P2P or Pay-to-Play refers to games that require an initial payment or ongoing subscription in order to access the game's content. This payment model is commonly found in massively multiplayer online games (MMOs) such as World of Warcraft, Elder Scrolls Online, and...
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Ping
Ping measures the speed of one's internet through the use of milliseconds. Also considered as the network latency between a player's computer and the game's server that they're playing on. Ping is a term used in online gaming to refer to the measurement of the speed...
PvE
Player Versus Environment. Usually used in MMORPGs, this refers to any content in the game that players contend with. Quests are a common form of PvE content in MMORPGs. They typically involve players accepting tasks or objectives from non-player characters (NPCs)...
PvM
Player vs monster, an alternative to PvE. PvM, or Player versus Monster, is an alternative to PvE in online gaming, particularly in MMORPGs. In this game mode, players battle against computer-controlled monsters rather than non-player characters or other players. PvM...
PvP
Player Versus Player. A mode found in MMORPGs that allows players to attack one another. Can either be limited to a particular area or the entire setting for an entire server. The Pros of PvP One of the main advantages of PvP is that it can offer a more challenging...
Ragequit
The result of unable to control one's temper after a match and simply abadons or quits the game out of anger. Usually seen as an act of frustration when playing video games. Reasons for Ragequitting in Video Games There are several reasons why players may choose to...