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Respawn is a term used in the gaming industry to describe the process of a player or non-player character (NPC) reappearing in the game world after being eliminated or killed. This concept is widely implemented in various game genres, such as first-person shooters,...
HoT, an acronym for Heal over Time, is a widely used term in the gaming world, particularly in role-playing games (RPGs), massively multiplayer online role-playing games (MMORPGs), and multiplayer online battle arenas (MOBAs). It refers to a game mechanic where a...
LFG, an acronym for "Looking for Group," is a popular term used within the gaming community to denote players searching for others to join them in a cooperative or competitive game. This term is frequently encountered in online multiplayer games, where collaboration...
The term 'GM' is an acronym for 'Game Master,' a vital role in various tabletop role-playing games (RPGs) like Dungeons & Dragons, Pathfinder, and Call of Cthulhu. This person shapes the game's narrative, controls non-player characters (NPCs), and adjudicates...
The term GCD, or Global Cooldown, is a prominent concept in gaming that primarily refers to the universal time delay applied to a player's abilities after executing certain actions. The GCD mechanic is implemented in a variety of games, particularly in MMORPGs...
Damage over Time (DoT) is a widely used term in the gaming world, referring to a game mechanic where a character or object takes damage at a consistent rate over a specified period. This mechanic is prevalent in various game genres, from role-playing games (RPGs) to...